Wegrewupalongsideourplayers.
Sixteen years of building online worlds people called home. Now we build for the people who run them.

Most game studios build worlds for an audience. We started with a single game server in 2010, but the people on it never behaved like one. They argued about what the game should look like. And they were usually right. So when we opened a game development studio ten years later, nothing about how we worked had to change.

Los Santos Gyvenimas
One of the oldest and most popular SA-MP RolePlay servers in Lithuania. Sixteen years of a community that grew up together.
Los Santos Gyvenimas started its journey in 2010 and ran continuously for sixteen years - a span rare for any online game, rarer still for a community-run RolePlay server. Inspired by the creativity of our players, we spent years building the most engaging roleplay experience we could imagine. Many of our players treated our city as a second home, a place where they could disconnect and rediscover themselves.
The community built itself around a constantly evolving constitution and penal code, a player elected administration, and updates that were almost entirely built on our player's suggestions.
On 25 April 2026 we closed Los Santos Gyvenimas. After sixteen years we wanted to work on other things, so we open-sourced the code for the community to continue the journey that we started.
While the original server is no longer around, you can still experience the game in one of the servers that are based on our code.

Laisvės Miesto Kronikos
A LSG-style GTA V server, built completely from scratch. Action-focused, less restrictive and a new city for a community that wanted to go bigger.
When no SA-MP alternative in the GTA V world felt right, we built one from the ground up. Laisvės Miesto Kronikos was a LSG-style server built for GTA V, shaped by the community that had outgrown San Andreas.
We built everything to maximize player freedom. Businesses people could architect themselves by finding arbitrage, factions that could infiltrate government roles and a corruption so rampant that it became a center-piece of the game. Criminal masterminds ruled the city, driven entirely by their own creativity and a server allowing them to experiment. Less restrictive roleplay, more action: shootouts, chases, a city that stayed alive because the rules got out of the way.
Our players came with us, but the rest of GTA V roleplay settled around a different play style and we were not going to chase it. We decided to put our time elsewhere. Running two servers on two platforms taught us how little we actually knew about our own market, and that is the problem we decided to solve next.
Sixteen years of building for the players.
Now we build for the builders.

Built from the inside
Sixteen years running our own servers, staring at a player count and trying to read the future in it. StatsGoblin is the tool we wanted then.
Beyond your player count
Every server in your market, tracked together. 10,000+ active servers across 200+ markets so you can see a rival pulling your players before it costs you.
Confidence behind every signal
Years of history next to your numbers, so a quiet week comes back as seasonal or as real decline. Not a guess.
Twenty-four demo markets: FiveM has nine growing and three declining; SA-MP has three growing and nine declining.